


It is also quite simple to edit in new graphics, logos, player faces to increase immersion. It also has widespread editing support allowing people to create leagues & player sets even deeper than the game itself is built with. Part of the game's success is due to the fact that almost any real life player can be loaded into the game, no matter how unaccomplished, within an extremely deep structure that involves multiple tiers of leagues from across the planet.
YOUTH TRAINING TIRED PLAYERS CHAMPIONSHIP MANAGER 01/02 SERIES
The built from scratch, heavily delayed Eidos funded Championship Manager 5 was widely panned, however the series limped on until the series final release in 2010. This lead to the release of Football Manager 2005, with subsequent yearly releases and various spin-offs into console & handheld markets. In 2004 developer Sports Interactive left the Eidos publishing stable while retaining everything from Championship Manager but the name.

The series began as the hugely successful Championship Manager series of the 90's and early 2000's.
